Figma
My primary tool for UI design. Made the switch from Sketch in 2020 and haven't looked back.
Learn moreA curated collection of the tools, applications, and technologies I use daily to design and develop exceptional digital experiences.
My primary tool for UI design. Made the switch from Sketch in 2020 and haven't looked back.
Learn moreFor motion graphics creation. Haven't found a non-Adobe product that's as good yet.
For 3D models. Since 2.8 it's become way simpler to use and often better than expensive paid tools.
Learn moreMy main browser for both development and general use.
My front end Javascript library of choice. The component-centric mental model is the first thing that truly made sense to me as a designer.
Learn moreFor 3D effects and image shaders. It has a bit of a learning curve but you can do some really powerful stuff with it.
Learn moreFor CSS, I've used many pre-processors and css-in-js solutions, but these days I'm using vanilla CSS with PostCSS to get upcoming CSS features today.
Learn moreFor Javascript animations. It's a great way to add spring animations to React and three.js.
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